>>5549553-The caustically bright glare of the Spotlight filters down the stairs, exposing a squat humanoid brandishing an improvised shield skittering towards you-
-You can’t make out many details under this level of light, you’re basically working with backlit silhouettes here-
- The creature skids to a stop at the intersection between the hall you are currently in and the one leading to the front door and braces its shield, jabbering in a language you don’t understand -
- Apprehensively lingering just beyond the edge of the light spilling down the stairs, the creature peers into the deeper recesses intently -
=Dep: “It hasn’t pinned down our location, but it does seem to know that someone is here.”=
=Sha: Why’s it just standing there?=
=Sub: “Feh, probably just too cowardly to face the unknown.” =
-Behind the shieldbearer a second small-statured figure clambers down the stairs before turning at the intersection and vanishing down the entranceway hall -
- A moment passes, then you hear it -
- Below the frenzied din of the intruders outside, a frantic metallic rattling -
=Def: Wait. It’s fiddling with the doorknob, trying to disengage the locks and security latches. =
=Dep: “It wants to let the others inside...”=
=Sub: “So, this indecisive lollygagger was a diversion. It changes little. Charge forth and tear paint the walls with their blood! If you’re quick enough you can stop the others from prematurely getting in.”
=Def: “Simultaneously fighting multiple enemies on our own is an inadvisable prospect, even if we get them in a choke point. It only takes one mistake for us to get swarmed.
=Sha: We’re trapped in a dead end, I recommend shoving past the guard and getting outside. Visibility and mobility options are far superior up there.”=