>>5296102<span class="mu-s">23 - Brand of Monstrosity</span>
Allows the dungeon to inject its terrible magic into ordinary beings.
The target will twist into a monster type the dungeon is familiar with*.
This must be a monster type the dungeon has dedicated a dungeon floor to.
<span class="mu-s">Effects</span>
- You can pick any one of the monsters that you can freely spawn.
- These effects last until the brand is removed.
- The target will gain any and all of this monster’s traits and skills.
- The target can operate as a monster in service to the dungeon – if willing.
- <span class="mu-s">On completion:</span> The target will begin to act out personality traits typically associated with the monster type.
*<span class="mu-i">Currently: Goblins, Bugbears, Hobgoblins, Shades, Wraiths</span>