>>5542629…
It is not looking good for CLAUSEWITZ.
Right before the exoskeletons push him through into the re-education center, there’s a few moments where the men are distracted.
OWEN and CEPHEI could summon a demi culverin and take out one exoskeleton. They’ll have to contend with two more, and that Glairborn officer, but it will be the fastest, and this distraction will allow CLAUSEWITZ to assist them in fighting right away.
The three deities could try a stealthier approach — by summoning slow matches and black powder, they could cause distractions that will allow them to close the distance and save another deity. They’ll be gone before the exoskeletons know it IF they time it well. Otherwise, they’ll have to fight three exoskeletons and an officer.
But then again, they are deities. Minor ones, but deities nonetheless. They could summon multiple weapons and pretend that they’re a much larger force than they really are. lThey’ll have to pick their words carefully…
They decide to save Clausewitz by..
>Summon and fire demi culverin [Enter combat w/four players ready and 1 enemy dead]>Distract the exoskeletons and officer [Jeremiah, Owen, Cephei roll a 1d10. If total number is >7, it is successful. If not, enter combat]>>Intimidate [Choose one option — one of them is a guaranteed success, one gives a +3 to a 1d10 talk roll, one gives no bonuses]Don’t move. Hand him over…
>We’ve taken all the employees in the Stasis Chambers captive. Don’t test me.>We have planted explosives all around the center. If any of us gets hurt, everyone dies.>All the deities in the Stasis Chambers are with us. Move and fifty culverins will blow this place sky high.