>>5325600>>5325607>>5325648>>5325671>>5325731>>5325772>>5325879You said haughtily.
-I will not have magicians and fat guildsmen dictate their will on those who carry chivalry in their blood for more than 400 years ! Guards, arrest this vermin.
And the bloodshed began, seeing that the mage was raising his baton two of your crossbowmen fired, one missed, the other got him in the chest. The adventurers panicked when their mage was hit and the thief tried to run. He dodged the spears of two of your men and threw a kind of smoke bomb that covered his location in smoke but when he moved out of the smoke Cop got him and pierced his leg. The bard immediately raised his hands yelling.
-I surrender ! I surrender !
While in the meantime Murd the Barbarian was another kind of problem. Even if his axe was impractical, and he seemed to be genuinely disturbed by his own difficulty using it, he managed, by pure skill, to keep at bay two of your spearmen. Unfortunately for him their long weapons were too fast for him to manage to find an opening in their guard and hit them. But your old knight Godefroi rushed into the melee, provoked the barbarian in single combat, and cried.
-Montjoie !
And began attacking with his sword. Even if his opponent must have been quicker because of his younger age he was slowed down by the weight of his double bladed battle axe who was too short and too heavy to be useful. Godefroi managed to skilfully redirect his hit towards the floor after a parry and to slash the barbarian with his blade. A stream of red blood poured down from the man's neck and Murd fell, slain by your retainer. It was beautiful battle against a dangerous enemy and you thought about rewarding your veteran. After this victory your men took the weapons and equipment of the adventurers, who seemed too disturbed by the death of two of their companions (it appeared that Ehhr was mortally wounded by the crossbow bolt) to do anything. You congratulated all your men who seemed to be proud to have defeated without losses this formidable opponents, their training had paid off it seemed. You gave them some of the gold that the adventurers carried and kept the rest, approximately 50 gold coins. You had to decide what to do next.