>>5945557>>5945580>>5945596>>5945596>>5945636>>5945665>>5945681>>5945692>>5945742>>5945938>>5945954>>5945975>Melee fighters : 20 for DC 60Yeah, your teammates are way worse than the Western fodder - they were after all one of the most organized force at each fight of the tournament, the close-knit team aspect compensating their lack of bonded spirits or flashy art by sheer efficiency.
Meanwhile, the inner-positioned cultivator unleash their efficient arts over your head, but you feel their energy dissipate behind you.
This is a slaughter. All of the Western younger fighter are still standing, while half of your branch fellows fell to the dreaded bubbles.
You charge, maybe taking one down could show your teammate they're not invulnerable? You charge. Sin Din, on the other side, follows your untold call.
>Your spellslingers : 69 for DC 60 - 12 hitsUntil the movement of the other fighter slow downs, and what looks like a mist of pointy rocks invade their position, the mineral piercing and slashing around indiscriminately, taking away those not simply pelted to bubble-death.
>9 :Wait, you're charging right in the needle wall! Your momentum is too much to stop!
Your horse, being one with you, lashes out, sending you face first on the ground.
This is a fall that could injure an average grown man. But you're better than that : you're a cultivator. Your pride hurted more than your health, you stand up to witness the spiritual art tearing your <span class="mu-s">Silver Warrior Horse</span> to shred
>Lost your mount. It will take one week until you muster enough spiritual energy to summon it again from your Astral Self.Winded, you stand up.
On your right, the three Western Kids than won last fight - the closer one is the Axeman leader. On your left? Danger. In front of you, the spellcaster are readying a new wave
>Finish off the week melee fighter!>Attack the spellslingers>Attempt to distract the strong adultsAlso,
>Voice out specific orders loud.