>>5711577>>5711988Not taking any Gnomes right now. No new players. Sorry.Finding a Buckler in good condition, some useful Climbing Stakes for Talon, and finally another Paper Talisman for Pineneedle's magic; the party successfully loot the tidal island. They also spend a few hours peaking over the remains of what appear to be shipwreacked parts from their boats; but unfortunately find no one among the wreckage. Either they met their grisly end in the water, or, they managed to get back to the mainland. Anyone who did manage to make it to the island might have went inland to try and find fresh water away from this dry sandy beach, but likely didn't make it past the apes or dangers alone...
After waiting for the tide again, the party makes their way back across the Cocklobsters safely- using the shallow water and hard stone as a walkway. Finally, they make it back to the island safe and still fully-manned. Though now, the sun is going down...
<span class="mu-s">Party Member Status</span>
<span class="mu-i">Scrim</span> is injured, but is thankfully no longer cursed.
<span class="mu-i">Twink</span> is injured.
<span class="mu-i">Pineneedle</span> is injured and cursed.
<span class="mu-s">Downtime Rules</span>
Because you are not resting in the safety of the tower tonight- you must keep <span class="mu-s">watch</span>. Each person who keeps Watch <span class="mu-i">decreases</span> the chance of a random encounter by 10%. If a random encounter occurs while you are resting- there is a chance you could be hit with an Ambush attack. Helmets will protect you from ambush attacks.
>Take Watch>Heal>Use the Baleful Basket (Tordynnar only)>Inscribe a Rune (Runesmith only)>Lick (Snout only)