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The bot is falling, falling, falling, all the way down to the blue fog that claims the base of the tower. You clutch the sled an watch its bisected form plummet to its doom with satisfaction. Hopefully the system doesn't detect that as a direct assault. You're hopeful that the usage of a prop to kill it has functioned as a flagging loophole.
Hopefully you won't need to glide much more, because you've consumed quite a bit of potential hangtime with this. You store the object in your inventory, sling the bomb partition across your back, and then move on to the elevator. It has no security credentials, just an up and down button. You access it hesitantly, hoping the VPN holds up and doesn't log you as a user.
The machine doesn't even rumble. You peek over the edge of the metal flooring and see a plain white cube beneath it, casually rising up and pushing the whole lift upwards. The factory is using a mix of textured and untextured assets to operate, with no regard for aesthetics. When you're nearing the top, you stop and press yourself against the edge of the wall, hiding from any witnesses on the upper level.