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Finally, you've reached the foot of the mountain. Somewhere near the top lay the wizard <span class="mu-s"><span class="mu-i">Arabamnon's</span></span> demesne. It's too steep to climb directly, but a large opening in its base guides you towards it- the waiting maw to swallow you into the earth.
You'll need to explore this dungeon and find your way forward.
Large cobwebs on the wall hint that this place may be inhabited with nasty creatures, but the stonework also hints at careful construction and potential dangers. Finally- ruinic writing on the wall signs at ancient mysteries and lore.
Who do you want to send in first?
>Fighters (You will have a Combat Encounter)
>Rogues (You will Skill & Hazard Encounter)
>Sages (You will have a Magic Encounter)