Rolled 2 + 4 (1d10 + 4)
>>5991245>Attributes:Hard 0 - HP [8/8]
Cool 2 - Defense 6
Sharp 0 - Edge 6/6
Weird 4 - Crit on 7+
Move 6[7]
Heat 2 - Wanted 2
>Skills:Furious Focus
Raging Demon
Ruiner
Top Ten
Visions of Death
>Weapons and Gear:Pistol - Range 10, Dmg 2, Ammo 4/8
Fists - Melee, Dmg 2, +1 Crit
The Highlander - Melee, Dmg 3, +1 Crit Dmg, [Headhunter]
Armor Vest - Armor [6/6]
Custom Mask (Horace the Tie) - [+1 HP, +1 Move]
>Cash and Stash:Cash: $526
Ronin Motorcycle (Bayard) - 4/2/0 [Nitrous, Sport Suspension]
Stylish Clothes (Abhorrent Tie) - [+1 Defense]
Old Mansion (Castle Blumenthal) - [Bathroom, Bedroom, Gym, Kitchen, Security+, Workshop+]
Wildcards (Band of the Weird) - [Weird 2, Hard 1]
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>Level up! Increase Weird 3 -> 4>Buy Security+, Workshop+, Bedroom, Bathroom, Gym, Kitchen for Castle Blumenthal [-$30,250] [New total: $526]The siege of the gang's HQ might have been won, but it was pyrrhic as lives and the building itself were lost to the ashes. After she returned to her manor and the revels of victory ended, Horace saw to it that the same didn't happen to her new knightly order's base of operations. By the end, the manor had truly transformed to live up to it's name, becoming not only a fortress to be reckoned with, but a new training ground and source of handmade weapons and armor for the band as well. The first dozen batches were... far from field ready, but they'll get better with time. Surely.
With home affairs dealt with however, it was time to start looking outwards and decide on a direction for the Band of the Weird. You can only sit around rolling dice and drinking off brand soda for so long after all. The upgrades really ran the treasury dry too, so it was time to start advertising their services and making some money. What better way to advertise than to get out there and show the people what they're about?
===The Band of the Weird's services are open to those who need them! First one's free.===
>In the meantime... Horace decided test her might at the dance club. Just how well can she move to the beat? (Disco - Weird 4)