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If you wish to talk about something else, here's an idea:
The Rabbinic tunnels investigation quest and the memeworthy news of Brooklyn tunnels made by jews this winter have inspired me to try a oneshot about tunnelling in a large city after I'm done with my current oneshot.
First take on how to integrate this detail into the quest I had is make this some kind of cult building thing where you have to build a network of secret tunnels to carry out high-profit illegal operations like human trafficking and drug smuggling in a late 20th century Earth (or not!Earth?) setting. Featuring unlockable gods and rituals as you delve into eldritch secrets Cultist Simulator-style and go from one man to a massive network throughout the city, culminating in a ritual to summon an avatar of one of the gods into the city. This would probably end midway if it's a oneshot with the scale of progress required to end the game or need to have a brisk pace to finish it in 1 or 2 threads.
Of course, it all sounds good on paper and as an abstract idea but would probably require some preparation and I'd underdeliver (my quests usually have 1-3 voters, 3-4 on good days) but it's still something I may try out in the future. Perhaps one of you can do this quicker than me? It's a fun concept and I would play it with pleasure if it is done by a better QM.
The above idea is pretty straightforward regarding logistics since you only really need to obtain special resources for rituals and food and consumer goods like clothing are taken care of.
A more logistically complex concept I thought of, and my second take on the "tunnelling under a large city in secret" detail, is the construction of an Under-City by ratmen in a fantasy setting (not Warhammer, idk much, or really even little about it). The question I was faced with is: how would the ratmen obtain food and goods if they cannot be seen by the citydwellers without exposing the whole operation? In Warhammer I think there's the term "Under-Empire", so a GLOBAL set of tunnels where goods can be transported over large distances, but what if that aspect is not present?
Also, how would the ratmen establish new colonies if they are wiped out in a city or simply haven't reached it yet? Would they burrow from a secure place under the city walls and into the sewers after arriving from another colony over land? When they're there, would they steal the tools or set up secret camps around the city to procure resources? Would they get food by stealing from the countryside and intercepting carts on their way to the markets or by growing some fungus or something in the tunnels or abducting the citydwellers and eating them?
And most importantly, how would they conceal it all with the scale of operations required to build a city under a city?
(little cont.)