>>5193138>Get to investigating this ghost tank.You close the laptop you’re using as you hear the rumble of tank engines, it seems that the rest of your team has returned from hunting the ghost tank.
You head out into the warehouse, and scan the group that came back, looking for someone that might be able to give you good information. Your eyes settle on the History Club. They’re excitable, yes, but they’re also the most likely to pay attention to detail compared to the other teams that went out looking.
“Erwin!” You cheer as you spot one of the buffs still on their tank. “How’d your ghost hunt go?”
“Mackensen! Well, I don’t think it’s a ghost,” she sighs, shaking her head. “Too much evidence to the contrary.”
“Really?”
“Cardboard where the tank took shots, RC car parts scattered about, wires and packs of explosives,” she explains. “None of that screams ghost to me.”
“It doesn’t sound like a ghost to me either,” you nod. “Any suspects?”
“I have no idea,” she admits. “Are there any other clubs that use explosives or remote control cars or have the skills to make a vaguely realistic looking tank?”
“Given the amount of clubs on the ship, I have no doubt that some can, or even a group of them,” you hum.
“But how many of those clubs have we annoyed to the point they feel the need to screw with us like this?”
>I think I know a group (who?)>We’ll need to investigate this more I think.>Write-inMorning Practice
>Stick to the land nav exercises since they’ve been going so well.>Begin burning through the targets that you’ve accumulated.>Schedule nothing for the day, see what the various teams do.>Write-in Once again fellas, I apologise for the slow release schedule. I figured you guys would prefer to be dripfed some good stuff than get none at all.