>>6019672>>6019686>>6019705You split your army and occupy Bolzaun with the newly split off unit.
Splitting armies evenly distributes the remaining movement and action points of the initial army across all new armies.
In case of uneven results, favor is given to armies engaged in an action, as well as younger armies.
With your capture of Bolzaun, you have acquired a <span class="mu-s">Goldmine</span>
Goldmines produce the most Taha out of any other resource, but do not provide anything else and do not affect trade income.
Goldmines are hotly contested and must be well-garrisoned if one wishes to keep them.
Some units can only be trained in Goldmine cities, among them our nation's signature <span class="mu-g">Pyromancer</span>, which have now been unlocked along with <span class="mu-g">Conquerors</span>
Conquerors are the highest tier of land unit and are our equivalent to Knights at a base power of 15.
Unlike the Knight they replace, Conquerors require no horses or iron, but instead 3 timber, 3 food, and 1 stone, on top of their 60 taha base cost.
If a nation does not have the resources it needs at hand, they may still recruit units that require them for quadruple the taha
You may also import the resources from a trade partner, reducing the deficiency cost to just double the taha
If your trade partner is also an ally, this is further reduced to just its base cost.
Note that you cannot import what your trade partner does not have, and may still end up paying quadruple the price.
If a deficiency occurs while recruiting, it will be made known to your lordship.
Is there anything else you'd like to do?
(you can end your turn at any time)