>>5604305<span class="mu-b">You do note that you could increase the amount of repair points available by assigning additional bridge crew certain tasks instead of their usual duties.
Your Engi officer could use his <span class="mu-s">Field Repair</span> skill to help coordinate the DC teams for +1 repair point. This would prevent him from analysing the enemy vessels or investigating your own ship’s systems.
Your Comms officer could coordinate with medical to thaw out more crew to bolster the deficit for +1 repair point. This would prevent her from boosting crew morale, attempting to intercept enemy communications, or encourage a bridge crew member to give them an inspiration reroll.
Your Ops officer could also attempt one of the above tasks (Provides only ½ RP.). This would prevent him from supervising crew and providing insight, or encourage a bridge crew member to give them an inspiration reroll.
Repair costs are indicated in the damage control report attached.</span>
What will you do?
>Assign additional crew to boost repair points available (Which ones? Engi, Comms, Ops.)>Don't assign any additional crew.How will you assign the damage control crew?
>Prioritise close quarters offence/defence.>Prioritise long range offence/defence.>Custom, write in.