Rolled 10, 13, 3, 15, 3 = 44 (5d20)
>>6093693Read the entire post first to avoid confusion.All but one of the Shadow Wizards leaped out from behind the Bed Dragon and rushed to secure the howitzer charge first and arm it to obliterate the surface of the asteroid. One of them carrying a hefty shotgun and another dragging a large radioactive rock behind.
>Three highly-lethal SWs attempt to secure the howitzer bullet>And turn it into a nuclear weaponOnly one of the creatures stayed behind, smoking blunts, its eyes growing even redder and more watery with each puff.
>>6094198The demon was strong, but with 75% of the Shadow Interference off to commit nuclear crimes, the AKSG chip, combined with what was left of the merc's narcissism and iron will, endured the borderline pornographic imagery of inhaling industrial rubber-based delta-9-tetrahydrocannabinol and ultrakilling all over the place.
>Have you thought about being....high forever?"N-No. I'm already as... high as I need to be."
The purple figure appeared at the edge of merc's display, narrowing its bloodshot eyes in a haze of weed-induced confusion. Before it could blink out of existence, the exoskeleton's motors roared to life with the fury of a thousand worn-out pistons. In an instant, the glowing-hot katana was in Bed Dragons's hands, horizontally cutting through the phantasmal creature. The top half of the wizard slowly floated away, chilling a puffing a fat cloud of smoke, while oil-like substance gushed violently from the opened bottom and polluted the surrounding vacuum. It was unclear whether the creature was dead or too stoned to act.
"Weed makes you slow." The operative attempted to spit on the ground but instead filled his air tube with an unwanted substance, triggering 25 alerts on the screen. "Fuck this."
After a brief struggle, with the life-support system cleaned and the Shadow interference at an all-time low, it was time for Bed Dragon to fight his demons and clean out the house.
>Try to keep up the black flame despite cutting... off the third party>Stop the Shadow Wizards and the Peacekeepers from securing the bomb>Take over the drone facility for AKSG and selfish growth2 dice for wizards, 3 for BD