QM: Decide what weapons you are carrying or war-gear. Anything from the Dark Ages era is permitted, that you can reasonably expect to carry on your back and two hands. For example:
-a shield, an axe, a spear, a seax (knife/short sword) - one of everything. This is the default choice.
-two shields, a spear, an axe; (defensive)
-two throwing-axes, two spears; (ranged, long reach. No defense)
-war-mail, a sword, a shield
-(advanced, you think you are Beowulf lol) carry no weapons, no armour, nothing at all. Walk around barechested like in the old tales...
You can carry a wide selection of weapons, but this may encumber and slow you.
The exceptions: if you want a sword, you will need to borrow one (the story will explain later).
If you want war-mail (armour), you are limited to only two additional items, eg
-armour, sword, shield;
-armour, two axes, etc.
You can carry a bow. Everyone at the war-camp will laugh at you and think you a weakling coward. You may get called nicknames like Prancing Elf Boy etc. You will probably be sent to die first.
You can cheat. (Evil QM taunting: Try this, hehe) Ask for plate armour. Ask for something like a mace, a war-flail, a crossbow, a greatsword. A halberd or glaive. In Langkasuka some sword-saints carry strange badaoshu blades. Better yet, why not ask for a gun? (Evil QM cackles wickedly in anticipation)
You receive in addition to whatever you choose a small, Francisca throwing axe, because of your scavenging here:
>>5265532>Choose from options above, or write-in whatever weapons you want. -If you want to play by the rules, use Dark Ages (Anglo-Saxon, Celtic, Viking-era) type weapons
-If you want to cheat... be warned there may be surprising consequences... hehe