>>6330905>>6330892>The ELDER SCROLLS>>6330925>SPYINGYou must be Caius Cosades, the not skooma-addicted Grand Spymaster of Morrowind. The first time I saw his narcotics pipe paraphernalia hidden under his bed I completely lost it lol. It just proves that no voice acting or elaborate origins exposition needed to create a memorable NPC, all his speculative backstory contained entirely within the objects scattered about his chambers
>Elder Scroll quest>immediately look up location of back alley tree stump storage in Imperial City to dump infinite inventory loot hoard of game items>cast Light 50000 times, finally get invisibility spell>jump everywhere, more bunnyhopping than Quake 3>worst item levelling loot system that could feasibly be conceived of by the human mind>every merchant inventory sells the same thing, iron daggers>oh look this demon world lava tower looks pretty cool. Now repeat this demon lava world eight times to summon reinforcements from every city so that you can enter yet another demon world lava tower>pick up random undroppable crystal in dungeon, congratulations your game main quest is now glitched, look up wiki console command to fix, from now on you must obsessively use wiki lookups before entering every dungeon in the gameYes I recently replayed all of Morrowind and Oblivion, both games far better than I remembered them to be. I just replayed and completed Deus Ex HR for the 3rd time recently, (1st time ever completing dlc though) and I am now just restarting Dragon Age Origins (have completed it once, but never played the dlc)
All these amazing games narratives, storytelling acting and dialogue feel far more compelling nowadays than I remembered them to be lol, the videogame industry has truly degenerated