>>5652256>>5652261>>5652286>>5652508>>5652600>>5652642>>5652793>>5652814In the time following the flood, as our structures are rebuilt, eyes are turned towards the future: food storage of preserved goods to be used in times of emergency, as well as early and rudimentary canals being dug, are put into effect. A great religious ceremony is held to give rest to the spirits lost during this time, as well as thanks for those who helped their neighbors survive. A crisis such as this showed how easy it is to give into despair, and that one must always hold out for a brighter tomorrow.
Speaking of neighbors, in reaching out to assist the sylvians, who fared worse in this crisis than our nomadic tribesman to the south, our ties with them grow greater still. They have bestowed their knowledge of Illusion magic upon us (Rank 1). Though spells that manipulate the senses were of no use during such a crisis, they may very well come in handy in the future for some other situation.
This brings our magical knowledge up to Rank 1's in the following schools:
>Abjuration>Divination>Enchantment>Evocation>Illusion>RestorationIt seems the worst of the crisis is behind us, and with the sun finally rising over a renewing land, our people are ready to take some initiative. The elder sister Regina prepares to lead her people through whatever may come, for her and her people's mettle have already been tested during this age of storms. Word from the south is that the rat-goblin tribe evidently fared extremely poorly during the storms, at least so our scouts report, though no other news has come from that region.
What will our three (3) player actions for this age be? We may attempt to accomplish any task of our own initiative. As a reminder, past actions have included, but are far from limited to: Exploring, Settling, Attacking, Defending, Stockpiling, Building, Breeding, Worshiping, Governing, Repairing, Modifying/Enhancing/Refining, and more; suggest a course of action to take. You may suggest one or three, or support the actions others suggest; they will be resolved in a generally chronological order.
>Suggest up to three player actions for our civilization to take this age.