Quoted By:
<span class="mu-r">"I didn't think you had the balls. Let's move, kid."</span> RBA snarls, staring right. at. <span class="mu-r">you.</span>
What's your move now, Admin?
Agent K: 8d8 (+4 from SANTIFICED BLADE, 6 and 8s count as two successes, 1s count as -1 Success. Seems like she's taking this fight more seriously.)
Monifa: 8d6 (+2 from Pistol, +2 from Traits, can reroll up to two dice per round)
Isabelle: 8d6 (+1 from Baseball Bat, +1 from Arid Dress, +2 from Militant, can add +1 to any FORCE die)
Cluwne: 7d6 (+2 from Throwing Knives, +1 from ROBUST, succeeds on 1-3)
Gamma: 7d6 (+1 from Combat Knife, +1 from Stun Baton, +1 from Savvy, may reroll all dice once per combat)
Delta: 8d6 (+1 from Riot Baton, +1 from Stun Baton, +2 from Traits, may reroll all dice once per combat)
Administrator: 6d6 (-1 from Hopeless Wreck, +3 from Molotov Cocktail, may add +1 to three of his rolls. Has three molotovs left)
SUCCESSES:
4+ on a d6 or d8.
Extra supplies:
Boiling Blood Cocktail x6 (+2 FORCE dice, Max Morale+, harder to lose morale, Presence++. Deals STA damage when consumed.)
Booster Pill (+2 FORCE dice, raises dice by one state [d4 -> d6 -> d8, etc etc], STA and Physical Protection+)
IED (deals random damage based on a d100)
Cream Pie x3 (DC: 12 bo1 roll per pie thrown, multiple can be thrown as a free action, adds -1 to a Clown/Cluwne roll on a success)
Trauma Kit and two First Aid Kits (For the inevitable)
Paper Dice x2 (One can reroll up to five 1s, one can act as a full reroll)
You pick up the EBOW as well. No point letting it go to waste, after all, it helped save your ass last time. What's your move?
>Focus on trying to overwhelm his regeneration with as much damage as humanly possible. (DC: 35. On a success, you'll deal enough damage through his regeneration to leave some lasting damage. On a failure, one or more of your employees will be badly injured by a left jab or three.)
>Focus on the eyes and legs. Regeneration or not, blinding and slowing him down will give you an advantage. (DC: 38. On a success, the DCs for next round will be reduced considerably and future attacks will be less punishing. On a failure, you'll damage him but not enough to count for much of anything)
>[HOPELESS WRECK] Time to drug yourself up. You're made out of tissue paper, you need this. (Free action. Consume the Booster Pill and/or Blood Cocktail. Using the Blood Cocktail or mixing it with the Pill may interact weirdly with your system.)
>[BOUND BY DUTY] Wait, you bought fireworks ages ago. What better time to use them than now? Get someone to grab them. (Assuming you're not using a fighter, it will take a round to arrive.)
>Write in (Use the EBOW, call for backup, order your fighters to consume Boiling Blood Cocktails, etc etc. Consuming or using an item is usually a free action)
Spike, Metal Beast, and Future are on standby, ready for your call.
(I buffed Monifa a bit considering her status as the HoS. She warrants something good for being a department head focused on combat)