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While you did create other prototypes, they were tedious to make.
Sadly there weren't many more scrapped machines in the estate you could tinker with and turn into robots, so ingots and other materials would be needed. At least this meant that they'd be higher quality than the last batch, especially since you aren't gonna use scrap.
While you didn't have all the time or resources in the world, thanks to your high perception and the production tips from the merchants you could replenish your robotic forces by at least a couple dozen more by the end of the week with some variety to boot.
(You have 1000lbs of ingots)
<span class="mu-s">(Choose up to two variants) (You may choose two of the same variant if you wish)</span>
>Aerial Clankers (uses 100lbs)
>Naval Clankers (uses 150lbs)
>Armored Clankers (uses 300lbs)
>Standard Clankers (uses 150lbs)
>Heavy Clankers (uses 200lbs)
>Hybrid Clankers (which type?) (cost varies)
>(Write-in)