Quoted By:
They were stretched now, at the breaking point, their infantry unable to counteract you now. Perhaps things were beginning to turn about now; perhaps it shall be the final strike.
All that was needed now was a push, one last great move upon the chessboard, and the Svengalians would be defeated here and now.
But they should not be able to regroup. No, in the bigger picture, if you're able to not only defeat but also cripple this army, there's a good chance that both you and the elves would be able to move about the island with impunity.
<span class="mu-i"> ''Instruct our cavalry commanders to begin the charge against the enemy cavalry; if they are driven from the field, they shall have the task of enveloping the enemy foot with the remainder of the cavalry.'' </span> You duly ordered two runners, who immediately set off towards the two flanks of your army, where the massed horses and their riders had been waiting for a while now.
Up until now, they had been guarding the flanks of the army, blocking and checking the enemy cavalry, which seemed in no hurry to actually advance on your own knights.
It took a minute or so, but the trumpets and horns signalled the general advance for the Greifswalder cavalry. Glorious it was, helms shining, heraldic devices resplendent, and the lances slowly lowering as they galloped off to meet the enemy head-on.
The ground trembled beneath their thundering hooves as they charged forward, the sound of war cries filling the air. Perhaps this would be it; now things would be settled in regard to this battle once and for all.
<span class="mu-s"> Roll a 1d100 [DC 75] </span>