>>5547154>>5547161>>5547166>>5547180>>5547190>>5547209>>5547307>>5547324>>5547330>Get a big rock (enlarge a little one if you found none)>Place fat gnome again>Place big rock under the door.“Ah–I know!” You snap your fingers. “Bredbeddle, stay where you are.”
You begin to walk the circumference of the room, picking up orphan bricks from the crumbling facade and heaving them along with your frock. You manage to collect a sizable troupe of rubble after just a few minutes’ strenuous work, but it ought to be good enough for your purposes.
“Here–you remain sat on the scale and we’ll saunter on through.” You hold a small, dusty brick up in your hands. “We prop the door open with stones, and then you hop off the scale and follow along after us while it’s open! It’s genius, no..?”
“Yeah? And that’s assuming your rocks won’t go crumbling under the door and end up with me crumbling along with ‘em?” Bredbeddle frowns.
“Don’t be stupid. The bricks you picked up are structurally compromised–could crush one with a good kick. The door is hermetically locked by magic. You might as well prop it up with the rat if you’re gonna go that way.” Sigrid, again, sighs. “But your work may not have been for nothing. Set those bricks on the scales. And the diced myconids while you’re at it.”
You do as your lady orders–while the rocks and shroom caps are not at all heavy enough to lower the scale alone, they put a good dent into the imbalance.
“I’d say the load now is about one full slug. We’ll need just two more to match the required weight.” The witch paces around the length of the scale. “If it comes down to it, we can sacrifice the axe and possibly that dagger, but I’d hate to lose some decent sidearms. Or we’ll just sacrifice the gnome. Either one, really.”
>Sacrifice the dagger and your fancy new axe to progress.>Roll the dice with your wild card magic. Maybe you’ll come up with a decent spell.>Try placing the corpse on the scale (sorry again).>Ask your master to try channeling the corpse.>Write-In.