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With their break adjourned, the party continues to explore the caverns. Not long after, they end up walking down a long tunnel with only a few narrow cracks and crevices to the sides- and then they hear something approaching.
“Shh- hear that?!” YJ says, his fine senses picking it up. Everyone becomes quiet- and they hear the loud sounds of voices and metal clanking.
<span class="mu-g">”Oh! Could there be people down here too?!”</span>
<span class="mu-b">”...It must be that mercenary we didn't take with us last time. I really didn't want to run into him down here...”</span>
<span class="mu-r">”How do you know it isn't something else- a monster? A cacophony of spirits?”</span>
“Come now lad- what dim-witted monster of the mountain or animal of the deep earth can forge armor and talk in many voices? What <span class="mu-i">else</span> could possible live here with such intelligence? It can <span class="mu-i">only</span> be a group of human beings.”
<span class="mu-b">”...Now I'm not so sure. We can dowse the torch and hide.”</span>
“Fool! If you creep around in the darkness when they come, they'll discover us laying in wait for them- when they bring their light. They'll think we be highwaymen and robbers! That's not a good first impression.”
<span class="mu-b">”But <span class="mu-i">they are</span> be a bunch of highwaymen and robbers!”</span>
<span class="mu-g">”I mean, we don't have anything to rob yet... just a bunch of mushrooms.”</span>
“Besides, if we greet them all nice-like, we might be able to team up. Or at least trade information. If they tell us what they found that way, we could save a lot of time on our exploration!”
<span class="mu-b">”Yeah, and if they aren't friendly, greeting them just means we're sitting ducks.”</span>
<span class="mu-r">”I can feel their march through my peg leg. Last chance to make a decision.”</span>
<span class="mu-g">”Jon- quick! What do we do?!”</span>
>Hide
>Greet