>>5746967>>5747462>>5747480This animated gif shows the old threejs demo I originally made before eventually my code just become unmanageable lol and then they changed the version and I gave up. Everything was coded by hand the towers and even the geometry of the little orange dart ship and the lighting and the camera etc. The physics is insanely difficult I looked into the fixed timestep loop but my main game loop was not well written it was really just several tutorials copy pasted together I wrote a lot of the custom acceleration and velocity and position update vector classes myself. I think to really design a game you need to start with a well implemented design pattern encapsulating all the game entities, my mind could not handle this with my amateur abilities