Quoted By:
“If I’m not around you will take orders from this two men.
Now make your preparations! Tomorrow at dawn we will start our journey from here.
ANY WHO IS NOT PRESENT WILL BE CHARGED WITH DESERTION AND I WILL DETONATE THAT RUNE THAT YOU GOT TATTOED FOR YOUR CRIMES,
exceptions are the volunteers, I will choke you with the balls you are not using!
Enjoy your last night in civilization!”
And with that, you were all dismissed, send into the city with a fistful of coins and the knowledge that you might never return.
And still, none of you knew what the actual mission was.
The city itself wasn't much.
A forgotten duchy of the kingdom, the only thing that was special about it was its proximity to the untamed lands and that the distant Great War had never touched these lands.
A stagnant place where the best you'd find was some enchanted arrows and maybe trinkets of demon-tech.
Although before walking through cobblestone streets with poor sewage and drinking watered-down alcohol, something happened.
A small scene that managed to catch your attention.
What will happen next?
>Your “leader” will go talk with the inquisitor and try to figure out what the mission is (Gain NPC mercenary leader, you can make a short description of it)
>A noble family wants to get rid of one its members, gives it too you and pays handsomely so you “Conscript him to the cause” (Gain a burden NPC and 3d4 Expedition Resources, you can make a short description of it)
>A infamous scholar invites himself into the expedition (Gain NPC wizard, you can make a short description of it)
>Write in (What type of NPC do you want? Its free)
The skill this NPC will get varies on the backstory you write for them.
(Next post will be a Rest Point so wait a bit)