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You also have the good fortune to find a surge protector in the line that hasn't been burnt out. It comes out easily enough, so you start a fourth wrap for electronics. Having pulled everything covered by the ceiling panels immediately around this light, you back away a little bit, first checking your suit and your tools for worms, and then consulting the master readout.
Suit Integrity: 100 %
Suit Charge: 94 %
Boost: 96 %
Air: 92 %
Cutting Gas: 97 %
Cutting Flux: 98 %
You have made a good start on the conduit here, and there are a lot more lights in this bay. You could focus on pulling more of them, return your attention to the copula, explore whatever is on the other end of that hatch ... or if you were feeling adventurous, you could follow the conduit deeper into the ship. It has to lead to the power plant eventually - but even before you got to that point, conduit from other places in the hulk would converge, like how thin fingers lead into a thicker arm.
> Please choose ONE of the following:
> Return to the copula, and investigate the papers and trash floating around. (Suit Charge - 3 %, Air - 4 %)
> Return to the copula, and pull that console. (Suit Charge - 3 %, Boost - 3 %. Air - 4 %, Cutting Gas - 4 %, Cutting Flux - 7 %)
> Return to the copula, and test that console before pulling it. (Suit Charge - 3 %, Air - 3 %, Cutting Gas - 2 %, Cutting Flux - 2 %)
> Return to the copula, and head up into the hatch (Suit Charge - 3 %, Air - 4 %)
> Move along the ceiling pulling conduit, heading away from the power plant, towards the nearest light fixture in that direction. (Suit Charge - 3 %, Air - 3 %, Cutting Gas - 2 %, Cutting Flux - 1 %) (Slightly quicker as you have already started pulling)
> Move along the ceiling pulling conduit, heading towards the power plant, towards the nearest light fixture in that direction. (Suit Charge - 3 %, Air - 3 %, Cutting Gas - 2 %, Cutting Flux - 1 %) (Slightly quicker as you have already started pulling)
> Move along the ceiling, heading towards the power plant, exploring. (Suit Charge - 3 %, Air - 4 %)