>>5540686As you blink in surprise at the disintegrating Spiker, Coen's soft yet curt voice cuts through the comm chatter. "I've identified a weakness. Firing on C1, Captain."
He engages his rifle's digital scope, tracking the moving Crab-like enemy. Though its armour remains a fully active, matte black he lines up his crosshair on a series of cracks on its exposed left flank. Perhaps a fortunate result of the boarder's rough landing, perhaps the dead security officer managed to inflict damage before being sliced in half. It matters not to Coen La'afette. There is only an enemy with a weakness to be exploited.
Just as the Crab is about to pass behind cover, Coen holds his breath and squeezes the trigger.
<span class="mu-b">Coen has used his Mind+ bonus to place his shot optimally and potentially exploit an enemy weakness (C1's cracked carapace). His bonus from advanced weapons training allows him to modify his hit roll to move it one triangle closer to his intended target - 20.
Coen has one (1) re-roll available, granted by Dallas' Leadership.</span>
>roll 1d20Things are taking a little longer than anticipated. But I made myself a mapping tool to help get these first person shots right, which should speed things up overall.
Go ahead and roll/reroll for Coen's snipe, while I get the rest of this turn wrapped up.