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You follow Zygfrek through the main inner gates.
The thick fog that fills the courtyard swirls, as if eager to escape. The courtyard is surrounded by a fifteen-foot-high curtain wall on which stand the guards you saw from afar, which, with Zygfrek by your side, you've passed unchecked.
Or so it seemed at at first. From inside the walls, it's clear now that these guards are merely scarecrows. How you managed to mistake scarecrows for guards is beyond you.
The fact that this place is even emptier than you thought sends a chill down your back.
Wooden doors to the north and east lead to the abbey's two wings. In the center of the courtyard is a stone well fitted with an iron winch, to which a rope and bucket are attached.
Along the perimeter, tucked under the overhanging wall, are several stone sheds with padlocked wooden doors, as well as three shallow alcoves that contain wooden troughs.
(cont.)