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It quickly begins to shift and condense into something approximately adjacent to a humanoid form. It's a very shoddy recollection of the humanoid form and it's not able to actually make any legs so it's a loose silhouette of a human from the waist up.
"BEEN." It creaks out something that could be perceived as words. "WHILE. SINCE. OUTSIDERS. LIKE. RED HAIRED. AND. COFFEE MAN. AND. NARROW EYED MAN. WHO. YOU. WORK FOR?"
Wendy holds back her disgust at what she still assumes to be an anomaly but for you, something about this feels a lot different from most of the anomalies you've seen. Even the biggest one you know about isn't the size of a giant clock tower.
[SEEKER OF THE CITY] It is more like the aftershock of something far, far more powerful than used to be here. An echo of an echo. Whatever anomaly was once here is long gone or dead.
[CAPTAIN'S COMMAND] An anomaly as powerful as me.
"We're here for a time capsule? I think? I work with W-Corp." Wendy is doing her best to act polite around it. "Do you have access to it?"
"SURE. FOR. PRICE." It holds out a rough mockery of a hand to you. "TELL ME. OR GIVE ME. SOMETHING. PENNY FOR THOUGHT. I WILL GIVE IT TO YOU."
"What's in the time capsule, if you don't mind me asking?" You ask.
"THREE RELICS. A WEAPON. A VALUED PIECE OF OLD TECH. AND VERY SPECIAL KNOWLEDGE OF OLD WORLD."
What do you want to offer it? For each offering, you'll get one of the three relics. For every offering you give past 3, you'll get an extra reward. If you pick less than three offerings, write in which relics you want.
>"Have a liquid you can not remember." (-2 DOSES OF Q-CORP PHERMONES.)
>"Hear a story of a comrade I once liberated." (-1 COMRADE FAVOR. In addition to an artifact, it'll give you and Wendy a BOON for the rest of the mission.)
>"Have a tribute of treasure." (-1 HIGH CLASS JEWELRY, -1 BOTTLE OF HIGH QUALITY WHISKEY, -$50.)
>[PULSATING GEAR] "Let me fix you." It is clear this thing can be improved in some way, no? (EASY COGNIZANCE DC: 40, rolling 13d6 with your last surplus dice. Pass and on top of earning a RELIC, it'll offer you two some VERY valuable information about the rest of the District as repayment.)
>[WENDY ALLY] Wendy grits her teeth. "Have some sparkling gems." (-2 NOVASTONE CHUNKS from WENDY.)
>[SEEKER OF THE CITY] "Have these parts from a world you will never see." (-1 SPACE AGE COMPUTER CHIP and SATELLITE TILE.)
>[UNSTABLE RESOLVE] Offer it your hand. (-1 FLESH, -1 RESTRAINT. AVERAGE WILLPOWER DC: 26, rolling 7d6. You'll get a small trinket from the anomaly remnant itself on success.)
>[ANOMALOUS ABILITIES] "Have something to give back your old strength." (-A-ENERGY BOX and 1 C-EXTRACT. You imagine it'll pay you back HANDSOMELY for giving up these two.)
>While not an offering, you do want to ask it something. (PICK TWO: WHO ARE YOU, WHAT HAPPENED HERE, WHERE DOES THE RIVER LEAD, TELL ME ABOUT THE MEN YOU SAW.)
>Write in. (What do you want to offer or ask it?)