>>5193203Notes
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ok now you can roll dice+1d10 again
LMK if I made any mistakes.
Next map tomorrow
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Alliances
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Parallel Pact: Greentide, Underking | +1 attack
UnderLight Company: Underking, Panmeris | +5 gold
Panmeris Trade Institution: Panmeris, Bandits, Phoenix empire | +10 gold
The White-Gold Compact: Underking, Bandits | +1 attack
The Low-Rising Trade Co: Underking, Phoenix Empire | +5 gold
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National Strength Maxed | Territory count (a/d = Attack & Defense) | Coins | Magicka
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Greentide Maxed (last chance)|1|396|60 Panmeris Maxed|471(+13 a/d)|697|710 Underking 3|523(+14 a/d)|1426|810
Anon Bandits 14|201(+5 a/d)|1006|190 Fargoth's Kingdom 2|56(+1 a/d)|12|40 Phoenix Empire 0|724(+20 a/d)|822|20
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Active effects / Items
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Sunbirds: Panmeris
Unidentified Vampire Leader: Phoenix Empire
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Agreements
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Greentide:
>>5177444 SA 17 | Underking:
>>5177453 >>5180184 >>5181479 >>5181816 SA 17 | Bandits:
>>5178099 >>5181476 >>5181508Phoenix Empire:
>>5178112 >>5181508 | Panmeris:
>>5180184 >>5181570 >>5181611 SA 16
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Puppet Nations
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Fargoth Ur --> Phoenix Empire
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Events
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The Dawn of Magicka
>>518139017 focus points remaining.
The Twilight of Vampires
<span class="mu-s">The small battle in the castle ended up as a pyrrhic victory. Here is the report of the battle:
The Bandits failed to loot and burn the castle as they all died from the fight. However, the castle has some rooms accessible for loot, if you wish to return for it.
The Phoenix Empire's group was able to capture the wounded leader, and took them back to the capitol. Panmeris burned everyone else at the expense of their kin, the Underking's and the Phoenix Empire's being killed by vampiric magic.
While the battle was intense, you get the cold feeling that there may be more than one vampire clan on Tamriel... Perhaps much more powerful than the ones you fought...</span>
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Skirmishes/War
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Superpowers
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Panmeris, Underking, Phoenix Empire
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Inactive nations
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Potential superpowers:
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Rules & how to play
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https://pastebin.com/hQMZiGUM