Quoted By:
Immediate goals:
- Clue Richard in
- Show Richard the get-well card
Short-term goals:
- Use, extract, or otherwise deal with the Wyrm stuff you got going on
- Possess a Headspace employee to gather intel
- Ask Us for permission to smash Headspace into the ex-Namway facility
- Update Real Ellery on the current bombing plan
- Meet back up with Earl and Branwen
- Witness the raising of Gil's tent
- Bluff and/or magyck Management so they don't kidnap Pat
Long-term goals:
- Blow up Headspace
- Resurrect Annie
- Regain your missing memories (...if possible)
- Attend your richly deserved Game Night
- Find Jean Ramsey and her snake; challenge her to epic single combat (probably); reclaim the Crown
- In the meantime, continue collecting and storing Law (4/16)
- Make friends??? More friends? You don't know if Gil counts now
Mysteries:
- Who or what is Namway Co. and Headspace Corp.'s “Management”? What did they want with the clone of a snake? What do they want with a massive store of Law?
- What kind of company(?) does Richard work for? What is its endgame? What does it want with you? What is its relationship with Management?
- Who is Horse Face investigating, and why?
- Who wiped three years of your life from your memory? Why? Can Richard really not remember them either?
- What is the Herald? Why does it keep showing up? What does it want? What are you supposed to forgive yourself for, exactly? (You haven't done anything wrong!)
- When is the world going to end? How?
- Do you have a destiny? Is it God-related? It's a good destiny, surely?
Ongoing assignments:
- Inform Eloise (and the Wind Court?) about anything you discover about Namway Co
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