Quoted By:
Some type of beast made out of what seems to be pure ice! That’s quite the sight, and not one you’re exactly glad to see. On what you think is its head it looks like there is some type of faint glow emitting from it, perhaps a core of some sorts.
Examining the room more thoroughly, there are some humanoid solid ice statues present. One is in a defying pose, wearing some aged leather helmet and the other is wearing a cracked leather backpack, kneeling down, seemingly reaching out with its hand for something.
The ice beast looks to be in a resting state. If you were to try to creep up on it, you’ll have to be careful and focus with each step you take towards it…
>How sho-
Brr-rrrr-rr…
>How should you approach this?
HP: 19/16 MP: 17/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: ++VENOM +BASH +NECRO --FIRE -COLD - CUT -ELEC
KNAPSACK INVENTORY {5.57/6.0 aum} : Pollen plant {0.1} - 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 3 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 1 Scroll of smoke {0.2} - 21 Pence {0.020} - Jerky {0.10} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Lignification {0.8}[Tree transformation: Defense*4, +Immunity to necrotic damage, HP*4, Restricted movement, ++Thrust, ++Bash, –Chopping, +Cut, --Fire, --Elec] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2}
ON-HAND: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2]
WORN: Tunic with belt - Tightened Jackal hide strip - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 2] - [LEFT SIDE] Restorative Ointment {0.4}, [RIGHT SIDE] Restorative Ointment {0.4}
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]
STATUS: [Satiation level: Kinda satisfied] [Revitalized = +3 EX HP] [Energized = +1 EX MP] [Invigorated = +1 To phys rolls from main dice] [Cold]
[ v= Vinestalker, i= Ice beast, s= statue]