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So really, it does seem pretty likely that you are back on the trail of those two men. But now, the hard question. Should you be on their trail - at the moment, that is - or should you be doing something else? You aren't even sure what time it is, but looking around the street, you are seeing more and more people out, which suggests that it is getting later in the day. You have a lot of errands you still need to run, and most if not all of them, are to shops and businesses that will be closed for Titheday tomorrow. And you mustn't forget, tomorrow is the seventh day since father left, the day he said that you needed to be out of the Mount by if he had not returned. But public houses are both open past the typical hours of closing for businesses, as well as on Titheday - in a limited capacity, of course. Perhaps - if you were to investigate this place, you should do it after the other places that you are running errands to have closed. Doing so will certainly mean that you are not going to have enough time to escape the Mount tonight and the other things you wanted to do - plant the dummy Graven Ball in Aldoin's coffin, and investigate his house - but honestly, you probably weren't going to have enough time to do all of that anyway. Not unless your luck turned and stayed blindingly white the whole night through.
Of course ... perhaps it wouldn't be a bad compromise if you were to simply go into the House to stash your cart as you -
No, that simply won't do. If there is a chance that those men are in there - and there is - then this place is simply too dangerous to use as a warehouse. You are better off finding another. Minutes pass, but eventually you do in fact find another House. Of the four that you have seen today, this one is easily the best appointed, at least from the outside, with crisp, colorful paint, and windows with large, clear panes of glace, instead of the small and cloudy affairs typical of most establishments. However, the House does have a markedly disturbing aspect to it. Seeming in lieu of a shingle, it has a dozen ship's figureheads, mounted to its front, all of which depict men or women - and all of which have their heads covered in what is clearly supposed to be an execution-hood. As you tentatively draw closer, you can see that the name above the door is The Hooded Heads.
It is a very grim and macabre aspect for a place that is supposed to be inviting, but even as you watch, you can see people heading in, and you can just hear the warm boisterous sounds from the common room. Perhaps monied men and women have a different sense of humor ... or perhaps you are just uncomfortable about any allusions to capital punishment. Due to the vagarities of law in the Mount, you are considered a pirate, and if you are caught by Thief-Takers or the Guard or by Bailiffs you will be winched.