>>5417618Following the map, I have made 3 flawlessly made plans over 9000 hours on paint.
Plan 1 - The great forge escape: The shortest route, going what seem to be non military areas. Could even get help from friend of master and the grumpy smith.
Plan 2 - Head on; Go through the areas that are heavily defended, but will obviously lead to the gate. No risk of getting lost, but there will be resisntent
Plan 3 - Slippery dragon: Go troguh a roundabout path to to confuse the guards, and escape through a route that doesn't lead to the gate, so with less chances to be shot down after we leave. High risk of getting lost or meeting blockades anyway