[BALANCE SHEET]
>Stuffs §2092.5 - 6 for Seafood Shrine>=§2086.5>Grains Ꮆ788 >Silver Pieces Ᵽ$617 >82 Dedder Dusts >5 Dimm Cult >Toady 16/16HP >Quality Kludge Armor 15/15Dur >OR Light Kludge Armor 8/8 >[Helff Swigga] 5/6 gluggz >Bluddslutt needs 23LM to revive[BONUSES]
>+15 Sneekibreeki>+15 Gen vs Rhea Civilians>+7 vs Rhea Adventurers<span class="mu-s"> [1 CHOICE 1 ROLL]
[C H O I C E]</span>
DAY 3 at CAMP EVERDOTE
WAT DO
>SCHMOOZAN >mingle and trade with:>Dorfs only>BARTARAN>only trade with Villijjerz>limited mingling>EXTORTAN >Refijjees >TRAINAN >if you vote this and the Days required is 1d3>1, you will expend Stuffs and get nothing.>FEEVAN >from Dorfs (known: v difficult)>from Villijj >from Camp >SPYAN>Sneekibreeki into the Dorf Fort's again, now aiming for the second cellar>RAEPAN >GIBBAN >need 12 LM to unlock {'TECT ZAPZAP} spell>need 23 LM to revive Bluddslutt>WRITAN >bright idees? <span class="mu-s"> [R O L L] </span>
>3d1000>1,2 vs DA FUZZ>3 for general>>6107201>>6106689>>6106497>>610623836 hrs
Note: Seafood will look over your literal trash intel gathering after tomorrow