>>6071518<span class="mu-b">…ZAP!!!</span>
[LOST 1 ICE BLAST CHARGE]
In a quick flash the wand emits a chilled blast towards the Orc’s direction, a loud thud can be heard as you can see the leather orc kneeled down and moan in anguish“Ggghaaah… Aaaaa!!!” <span class="mu-r">What a delightful tone!</span>
<span class="mu-b">CHILL BLASTED FOR 23!</span>
<span class="mu-s">LEATHER ORC HP = 5
CHAINMAIL ORC HP= 5</span>
The chainmail orc is slumped up to the wall clinging to his mace in his right hand and his other arm loosened up. He is wearing a heavy aimless gaze. Some heavy breathing can be heard further away and you hear something akin to someone slapping on the floor while accompanied by that dragging cloth sound you heard before.
You are suddenly soothened as your bark starts to suddenly feel a bit better.
<span class="mu-g">[RESTORED 1 HP] </span>
The orcs look to be on their last legs with their inside tissues showing. Heheh.
>What type of decision do you want to inflict now? HP: 63/64 MP: 11/16 - STATS - STR 1 – INT 3 – DEX 5 – CHA 2 – WILL 3 – CON 4
RESISTANCES: +++VENOM ++BASH ++THRUST ∞NECRO --FIRE +CUT --ELEC
KNAPSACK INVENTORY {4.42/6.0 aum} : 4 Quivered darts {0.25} [Dmg: 1d5 thrust] [DEX] - 1 Used dart [Dmg:1d3 thrust] {0.20} - 2 Poisoned darts {0.25} [Damage: 1d5 thrust+poison] [DEX] - 6 pence {0.020} - Curing potion {0.8} [Healing: 4-9 HP] [Can get rid of internal ailments] - Potion of Might {0.8} [+1d10 to all melee attacks and +1d3 to physical actions involving upper vines] - 1 Blue scroll {0.2} - 1 Pink scroll {0.2} - 12 Nails {0.050}
ON-BRANCH: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [DEF: 2] - Ice-explosion wand [Damage: 2d23] [Charges: 1] [THIRD BRANCH PENALTY]
WORN: [MELDED:Tunic with belt - Hooded cloak] - Tightened Jackal hide strip
HOLSTERED: [LEFT SIDE] Restorative Ointment {0.4}
ABILITIES: NONE
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]
STATUS: [Satiation level: Satisfied] [Restorative Ointment] [Rooted: Can’t move] [Tree form]