Rolled 1, 3, 2 = 6 (3d3)
>>6056791With the city it was investigating in ruins, and the sea ablaze around it, Anthozaur stares down the marauding creature. It is a slavering destroyer, seeking only to feast. With the harm already done to it by the raging inferno, any battle will be a mere gamble and a test of luck. Instead, the ancient reptile opens his jaw wide and fires a pressurised deluge of water straight into the depths. The ocean waves part temporarily in the wake of this torrent, before bulging back upwards in an attempt to equalise. The resulting tidal wave is hundreds of meters tall, washing towards the fiery adversary as it sinks its fangs into Anthozaur. That's all it will accomplish, for the waters are soon to carry it far away from the site of its first victory.
Brilliant blue light pulses through Anthozaur's spines, as it spends Amandla to strengthen the waves further. They eclipse the roaring flames, turning them into a massive deluge of steam that follows the molten wolf as it's pushed ashore.
With this done, Anthozaur takes a moment to recover, eyeing the ruins of the civilisation. The fire is surely extinguished by now, though the wave must have made survival far more difficult. He observes to see if they're prepared to clamber back from the brink of extinction.
>Action 1: Use Wavecaller to push Fyr SouthWest and extinguish the firestorm. Spend 1 Amanzi Amandla to convert it into blazing steam, to serve as a counterstrike.>Action 2: With no more sources of damage on the tile to interrupt his rest, Anthozaur takes the time to heal.>Action 3: Heal again. Anthozaur:
HP: 2/3 ((F Size + E Stamina) || Amandla: 1U / 4 > 0/4
[ Sze: F || Str: D || Sta: E || Spd: F || Spc: F ]
Elemental: Amanzi (Water)
Archetype: Umkhuseli (Defender)
Milestones: N/A
Based on my understanding, Firestorm works as such:
>they may ignite the entire world map square they reside within, and this effect persists while they remain within the squareSo by pushing Fyr out with wavecaller, this should end Firestorm immediately, since he's no longer in the square, right? I don't want to force too many effects into one action via Amandla, but since the extinguishing part seems to be a part of how Firestorm itself works, hopefully trying to add damage to the wave isn't too much.
>>6055682Does this mean it lasts 2 turns by default? Does it deal its damage at the end of the turn, or at the start?