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In one swift movement, you drop, roll backwards and come up behind some trees. The creature tries to jab at you with its tail between the branches, but the trees are too thick and you are too quick. You wait for it to tire itself out, baiting it into attacks that almost hit, always keeping the a tree or two between you and it. Finally, the perfect chance arises--it's tail gets caught between two tree branches. Raising your sword high above you, you slash down at its face. The cut is deep and tears one side of the beast's human face, blinding it, and causing it stagger back in pain and fright.
The tail comes free and swings wildly to keep you back, in case you should attempt to deliver a finishing blow, but you keep well beyond it's reach. It is now that you notice the massive gold collar that the creature is wearing around its neck, as well as the golden bands around it's four legs. The collar has set in it a massive jewel, as big as your eye, that glitters green and gray when catches the firelight. It is secured tightly around the creature's neck and will not be removed without undoing whatever mechanism keeps it clasped, but it's value is likely enough to pay off all your father's debts in a single blow.
The creature begins backing away now, preparing to flee in order to fight another day.
You could simply let it go. That you've survived even this long is a testament only to your incredible luck. And a beast cornered makes more for a far more dangerous foe than one overconfident of victory. On the other hand, perhaps now is the moment you should press your luck. Lightning does not strike twice. Even disregarding its treasure, to present the head of this beast at Amethyston would win you instant renown. Your name would spread. Your reputation would begin to precede you.
The creature has recovered itself now. It's tail is still and raised in the air, ready to strike. It's slowly inching back, but it's good eye is fixed on you, waiting for you to make your move.
What do you want to do?
>Let it go and check on Helmod
>Press your luck and try to kill the creature
>Attempt to negotiate with it
>Write-in
And roll d20