>>6135065>Action 1 - Fort 2.0A new fort by the named of Bryat will bebuilt alongside the mines. A bold move, but the Krovians are foolhardy in their aggression, and Chieftan Drevino firmly believes that aggression can solve any problem. Fort Morda allows them to secure the waters for their own purposes, and with supplies able to be shipped over, a fort on this side will serve as useful barracks to venture forth and take what is rightfully theirs!
>Action 2 - Patrol Schools [Anti-subterfuge]As abroad, so at home. The answer to subterfuge and harassment is aggression, wanton and overblown. Chief Drevino's loyal forces, usually led by his various sons, will gather up who they can and stalk the streets as an impromptu police-force. Wanton extortion will be met with violence, and while it won't stop Alpha and 'his' plans, it might at least slow them down.
>War!The time has come. Men, women, soldiers, mages, all are herded up to the temple of the crimson tide, their blood the latest course in the Krovian's vile rituals. Running down the temple in a great tide, the shamans will heap blessings upon their soldiers overseas, the pulse of life coursing from one to another as first the river, then the sea itself, are stained an ever-deeper red.
With that, the time for plans and cunning is over. The mines will be taken, and the richness of the earth secured for Krovian will! Alongside cowardly mercenaries they will descend upon the frightened, huddled miners, and let the feasting begin!