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The first hostile over the glass barricade lands in a smooth crouch, snaps off a quick finger signal for all clear. Turns his imagining spec sideways and sees four agents. Agent Ink offers a little grin and a wave then kicks a bucket of soapy water at him. Agent Butterfly sets off the flashbang trap. Chaos ensues as Agents pile in.
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Tech Specialist Devonshire's coffee delivery seems to have perked up the Client's spirits. He's quite thankful. A thought rolls across the majesty of his mind and he adjusts a few mathematical terms on his operational desk. Something clicks in the depths of his mind. The great work, completing.
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Mox Mimicry won't be dissuaded that easy, she's pressing on. But we've breached into her systems and can live edit the feed.
The OPERATOR is manning THE DRONES but we do have them subborned - we can take actions throug them directly if we want to. Otherwise, he'll just keep doing stuff. Journalistic stuff.
Agent Graphite knows its now or never - Mox Mimicry is too canny to be fooled by holo-projections much longer. If she keeps up getting in their face, she'll notice they're not real when she grabs for their arms! Better do something!
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TS Liren reports she's filtering the signal we got her, and thanks for the assist in the doing. Got some ... repeating signatures in there. Definitively looped order codes. Not related to the gaggle of snatch-and-grab types in our terrace. No, this is far more upscale stuff. Singularity Cloud tier encryption. Proper operators.
What the... hell?
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>AGENTS TO ACT
>Some agents in FOCUS mode. Should be all agents on the terrace.
>Recall that in FOCUS mode, 1 AL moves you equal to your SPEED.
>As per your COMBAT PRIMER, before engaging in melee, you can move your Speed as well. Might come in handy.
>White numbers near hostile operators indicate SHOCK. It takes a fair bit to out and out kill a man, but if you concuss them enough they'll drop like anybody. Due to the restraints we found, we can bag them then and ... uh... stuff them somewhere...