Quoted By:
These you fasten to arrows and have your men pelt the castle with them. Trying to aim beyond any defenders, to hit walls and roofs and be discovered and read. A nasty little two-pronged diplomatic attack if you will, an idea of yours to create confusion between the command and the ranks.
Well, it takes a couple hours and to the point where your patience runs out, that you order the attack. Getting bored you just want to see some killing and blood. But the advance of your forces surrounding the castle quickly brings a response, probably because the advance demonstrates your seriousness. Before much exchanging fire can take place, the banners on the walls are pulled down and a makeshift white sheet is flown above the gate. You question if it is some trick, as well as grumbling about the lack of death, but soon enough Count Michel and a few commanders and knights are dragged out by the common soldiery. Most definitely they have some ugly words to scream about this but the fact remains that there sits your rival count, tied on his horse. In exchange for this, it is probably obvious that the defenders hope to be spared or perhaps even some reward?
The lack of a battle is upsetting to you, but this may as well be a victory? You assume, the castle hasn't actually been taken yet but the defenders won't stop you or your men from entering now. And as much as a disappointment as this may be, the delighted satisfaction at seeing your enemy in defeat and at your mercy more than makes up for everything else. That, and as you'd pondered earlier of how the victory was due to your willpower more than anything else. The question is how you choose to act now, and what sort of precedent it might create.