>>5263012>>5263319Voting is still open, but in the meantime, feel free to roll for your Persuasion option preemptively:
<span class="mu-s">Charisma (Persuasion) Check: Prove you are a holy person, and barter for entry into town.</span>
Roll 1d20+Charisma+Persuasion (1d20+0+2) to roll a Charisma (Persuasion) check.
(Best out of 3.)
<span class="mu-i">Because you are offering something (i.e. to mend the wine situation) we can reduce the DC of the check down to 16.</span>