Nail Of The False Cross
In combat: impale unnatural enemies if a 6 is rolled. Gain 1+1d3 actions, can be used to perform multiple attacks, simultaneously reload or heal in the same round of combat.
Out of combat: convert Trauma (accumulated PUNISH in the afterlife) back to Blood, restoring health. 10 points of Trauma restores 1 point of Blood.
Note: this item is the counterpart to the Dead Land Skull.
>>5136734The two items together enable conversion of health from Blood to Trauma and back again etc, effectively allowing the wielder to live forever, if the right amount of life is exchanged between the mundane world and the afterlife.