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The <span class="mu-s">Nan</span> system is relatively simple in its construction. Two gas giants, four moons, and a lot of asteroids. It's potential use as a resource extraction site and/or industrial powerhouse is apparent. Still, it's a lot to manage. You're being asked what you want to build on every orbital body... you may need to appoint an Overseer of Stellar Exploitation or Colonization at some point...
In the meantime; Nan-I's first moon, the <span class="mu-i">green one</span>, turns out to be an incredible source of Zinc and other corrosive resistant materials. While nowhere near the level of protection an alloy of Azurium could offer- you can use this to offset the cost and augment your spaceship armor! Beyond being resistant to corrosive acids, the degrading effects of particle rays, it will also make your ships better at exploring dangerous and harmful atmospheres or oceans on various planets. It's a small upgrade, but when you have an entire planet-sized source for your galvanized steel, you can afford a little extravagance.
Nan-II's first desert moon could be made into a <span class="mu-i">electronics manufacturing facility</span>. While your new Threemind computer project is very demanding, and better and better sources of electronics and rare earth metals (mostly from asteroids) are always needed, you feel as though the Threemind will require significantly less pure circuitboard then otherwise- afterall, you're using Haazar and Baalathi technology as two thirds of your computational strength.
However- perhaps MOST useful of everything in the system are actually the gas giants. Gas giants, being huge and made of atmosphere, are heavy produces of <span class="mu-i">Tritium</span>. Even the pale white dwarf in Nan can produce cosmic rays that create the hydrogen isotope. With scalpers you could produce a huge amount of Tritium from these two gas giants here. At this point in time, your entire empire's Tritium allowance comes from just one planet, Max, your own home system's gas giant. However, in recent years, power resources have been dwindling as your consumption overcomes the amount produced. It seems that, as a general rule of thumb for the future, <span class="mu-i"><span class="mu-s">one fully developed Solar System requires about one gas giant worth of fuel to power and fuel the ships that run it</span></span>. In this case, a “fully developed” star system is one where every planet and moon is colonized and built up. Partially colonized systems will only take a fraction- though a large enough fleet may have a cost to consider. In any case, as long as you can secure Nan and keep the shipments coming and going, you'll have plenty of Tritium for the time being without needing alternate power sources.
Ironic then that the Baalathi live and colonized gas giants, ending up competing with you, a terrestial species, just for different reasons. And speaking of the Baalathi- your newfound stolen Baalathi computer, and many years of research, have finally broken the code and communication with these aliens is now fully possible.