>>6065300>>6066444You feel yourself being squeezed, crushed, almost, by the water and the constant slamming around against boxes. You feel the wind knocked out of you, but the ground has stopped moving. You feel yourself dragged slowly against the current and finallly are helped back towards the truck, and you manage to stand up.
You're soaked through, but you haven't been injured.
The Merchant is yelling. Pointing at the locked roller door.
> . . . HAVE TO OPEN ITThunder is crashing and lighting cutting the sky. The building roofline peels back further like the plastic lid of a lunchables box.
You can see the warehouse interior as Marcie turns on the truck headlights.
You have 3 actions.
You can help open the warehouse door, tie off to the truck, refuse to help, unlock the warehouse door, focus, stash your spare items, breathe.
[Stashing spare items empties your pack and pockets, though not your utility belt, but makes you light, and gives a +1 to success rolls]
If you choose to help you can choose how to approach the door, whether through the water, or over the truck hood and whether to unlock and/or lift the door.
[4th, 3rd, 2nd digit determine success] 1-5p, 6-0f
[1st digit avoids trouble] 1-5p, 6-0f
[Pic unrelated. im phone posting and don't have my floodwater folder at hand]