Rolled 14, 14, 20 = 48 (3d20)
>>5393394>>5393341>>5393239>>5393142>>5393064This isn’t a fight you need to be fighting right now. You’ve uncovered the mystery of the bugbears’ disappearance and subsequent hostility… You even think you have a good idea who the necromancer behind it is… But you brought no army with you, and you have a ball to attend. You sheathe your blade, draw your bow, and notch an arrow; Olu the Archer covers you while you do so, and even the Novice hurls a bolt of disfiguring energy past you. His arrow provides only momentary delay; her magic does not even manage that, fizzling out in the face of unlife.
You join their volley, backing up as you do so, relying on your <Danger Sense> and <Guidance> to keep you on the correct path and out of the yawning abyss below. You focus your conscious mind on repelling the undead bugbears who lunge for you, firing arrows to intercept their arcs.