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You begin painstakingly writing out Runes using the chalk stolen from the school. It is a challenge to recall all the strangely-shaped characters. You always had a formidable memory, but you can't boast much about your artistic skills. The minutes stretch out as the text snakes along the altar and the holy tree.
Is this going to work?
You lay the used chalk on the altar—a poor offering, but it's all you can spare right now.
Now to pray.
<span class="mu-g">"Godly archer, send me on the right path to where I must go. To my warriors', I greatly desire. They are in the furnace of battle that forges glory and purifies mettle. Though the taste of death lingers and my ardent heart trembles, it cannot dim my ardor to return to the fray!"</span>
The Runes move at a glacial, swirling pace, and some Runes stubbornly remain immobile. To be honest, you weren't expecting your rather ad hoc Gate methods to work in the first place. So no matter the results, it is pretty satisfactory. A borderline miracle in your books.
Except it isn't as useful as you hoped.
The portal the Runes open is tiny. The space is enough to shove your face through and look into the other side. If you shove your hand through, you could stretch out your arm up to the shoulder.
How are you supposed to use this thing?!
<span class="mu-r">Trait: A Little Bit of Knowledge... : You know some basic Gate Runes and are able to open pseudo-Gates! They're not big enough to allow you through yet.</span>
You tentatively stick your hand through the Gate and feel around the other side like a blind man groping the wall. Hands touch scarred tree bark and touch a sharp metal blade that cuts a finger. You withdraw your hand from the shining portal in surprise.
Does this portal lead to the Sickle Tree just outside of Camelot?
You stick your head through the portal. It is an odd sensation to have your head in Avalon while the rest of your body is back at the shrine. You have a clear view, though, and the white, ruined walls of Camelot are just before you.
And one very surprised Baphomet, who has stopped mid-picking a shining new sickle from the tree. He stares at the unexpected appearance of your face high up in the Sickle Tree.
"Meep? Your Majesty!?" The Baphomet drops his harvest hurriedly to do obeisance.
"None of that! No time. Get a Guide to the Sickle Tree and make them open up a Gate! Get moving!"
Finally, things are going your way. You have to sit around for thirty minutes before a Guide comes to the Sickle Tree and widen your Gate to a suitable size.
Yet throughout all this, it is surprising that the World is not reacting to a blatant display of magic. Shouldn't the Backlash be growing because of this? It's a mystery that works out in your favor; you'll figure it out later.
When you walk through your Gate, there is a crowd of anxious Baphomets waiting around. Hanbei stands fretting by the side of his clerks.