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Argo Group's Vesper D-3 wasn't particularly pretty, or fast, or much of anything really, and was considered outdated from the day it entered production due to the lack of external cargo gantries or atmospheric flight capability, losing out to voidcraft adapted for standardized external containers of the Core Worlds, as well as to the hybrid cargo runners used in supplying the less developed or underpopulated worlds unable to support an orbital trade port and as a result it struggled to find a niche of its own, ultimately never claiming any significant share of the market.
But it was cheap for what it offered, surprisingly reliable and low maintenance, and it was also the ship you ended up flying for nearly a decade, doing supply runs to remote mining outposts in the Kholesh Pocket. You knew the ship, knew its quirks and, most importantly, knew the critical exploit in the command software that would let you bypass the need for authorization codes. Though you'll still need the captain's FOB to actually activate the nav console.
Fortuitously, the captain - a human in his thirties, if you're any judge - is on hand as well, wrangling a forklift with the typical solo trader attitude of minimizing expenses by not hiring a stevedore who could do a better job in a third of the time. You should know, as you've been there yourself. And you can tell he's actually the captain because of the downright criminally stupid decision of putting his FOB on a chain hanging from his hip, visible and accessible to any enterprising thief who'd fancy scoring himself a free voidcraft. It's so stupid, in fact, that you refuse to believe what you're seeing. And so, as you enter the bay, you use your Vis Sense to...
Oh. <span class="mu-i">Oh</span>. So that's the game we're playing here.
You loiter out of sight for the twenty minutes or so it takes him to finish loading the cargo. Only then do you approach, catching the man's attention just as he exits the forklift.
"Hey, buddy!" you address him in an annoyed, demanding tone. "I was told to report to Captain Flor'shon of <span class="mu-i">Ahinidigwa</span>. This the place?"
He stares at you for a long moment. Then, slowly, his head turns toward the ship, where the name <span class="mu-i">Percheron</span> is painted in large, impossible to miss letters.
Which is the exact moment you reach out with both hands and snap your fingers on either side of his head.
<span class="mu-s">Stupefy (custom): 1 Wyrd spent</span>
(cont)