while you search through your backpack and think of ways to reach those animals, you come up with a plan.
it takes a while, but with enough soil and rubble you cover the surface
Giving you a ground to walk on, your shoes sink a bit but don't get stuck.
You slowly advance, the animals becoming more nervous and noisy.
Once you reach them they panic, reinvigorated by fear you try to escape.
They stumble trying to get free, almost falling like their partner.
freeing them is not difficult, the difficult thing is that they do not accidentally push you and make you fall.
[Roll 17 + 9 DC 13 Roll; critical success]
Starting with a rope around their necks so they don't run away.
You begin releasing them slowly.
Slowly pulling each leg, you manage to free them.
They try to kick you from time to time, but by keeping them leashed and working fast you manage to get them out
before the path you've built sinks into the black slime.
You managed to get two out alive.
The third you try to free it but you can't unclog it without risking sinking yourself.
So you tie a rope around it and try pulling.
>>5147848The good news is that its out of the tar, the bad news is that by pulling you crushed its rib cage.
Killing it.
Well, two out of three isn't bad.
Carrying the dead one and pulling the other two, you return to camp.
Everyone looks at you strangely when you come back.
worried you might have stolen them from some caravan.
After a brief explanation and more talking on what to do with them
you learned that Emilia had worked for a while in a butcher shop.
Between her and Hildra they could clean and prepare them given time.
What will you do?
Each animal can be transformed into 6 rations and a pelt (quality: D)
You have 2 alive and 1 dead.
if kept alive they serve as pack animals.(slightly increase the speed of the group)
GAME OF TRAIL = Pass
+1 to strength
this evening i will have more free time so a proper update will be made
>>5148993This puzzle is built around me getting stuck in mud once.
Having an outside "foothold" and pulling one leg at a time is the best way out.
>>5149042this magic system was made so players can break it
but please, dont