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"Is he okay?" Ashley removes a jacket from one of the dead thugs to wipe her bat clear. She's staying at the barely 'alive' Quentin with obvious worry. "He got shot up pretty damn good. Whatever rush he has must've died down."
"We should probably get him patched up. Got anything?"
They didn't see the centipede crawling out of his head, right. You glance around to see what bodies are still intact for your insect friend. Lilith and the tased thug are the least fucked up looking. Lilith only has a single bullet wound and the tased thug, while his head has a massive bruise, otherwise seems fine enough.
How should you handle the barely 'alive' Quentin?
>Keep up pretenses and use the Trauma Kit on him. (-3 charges on your trauma kit but no one has to make a RESTRAINT check to avoid taking mental damage. Fully heals Quentin.)
>Try to downplay and explain Quentin's ability before he shows it off. (CHARM DC: 11. If you pass, your allies will reasonably be skeezed out but they tolerate it enough to not take mental damage this time. Fail and the DC of their RESTRAINT checks will be increased.)
>"Just watch. It's easier this way." Tell Quentin to do his thing. Best to rip the bandage off. (Everyone but Quentin needs to make a RESTRAINT check from the resulting horror show but Ashley and Lex will have lower DCs to pass when witnessing revivals from now on.)
If you let him revive with a new body, which do you tell him to pick? (Ignore if you picked to use the TRAUMA KIT)
>LILITH. She's probably a good shot with a gun and, to be frank, she looks pretty. (QUENTIN will gain a CHARM and TALENT boost while the body is fresh.)
>TASED THUG. Less talking, more violence. (QUENTIN will gain a VIOLENCE and FLESH boost while the body is fresh.)
"I'll tell you in a moment. We should probably loot the bodies, shouldn't we?" You try to distract them from the barely undead man struggling to move, let alone do anything else. Ashley narrows her eyes but relents when she sees Lex has already moved to loot.
"Well, better make this quick. I doubt we should stick here any longer than we have to. They'll ask questions about where their members went." Ashley mumbles to herself. She doesn't say it but you can see her running through a dozen thoughts in her head.
Sans Quentin, your party digs through the bodies in the City-honored tradition of looting the wallets of people you beat up. It's a respectable tradition, so you think. You make sure to pull the prongs out of the tased thug's corpse before looting it. As soon as you do, they zip straight back into your taser.
LOOT
>KNIFE x4 (Same stats as the knife you have.)
>PIPE (+1 VIOLENCE, has a small chance of stunning an enemy when they're hit.)
>BAT (Same as Ashley's.)
>HANDMADE GUN (You already know its stats. Has four bullets left in its clip.)
>CHECKERED JACKETS x5
>ACE STRIKERS MEMBERCARDS x4
>$120
>GAUZE ROLLS x2 (Consumed on use. Can heal one FLESH or temporarily negate a crippling injury.)