>>6096644All bodies. All humanoid like the last one. The biggest difference is the state of the corpses–if you had to guess you’d say the monsters that just tried to eat you did quite a number on these guys… that said, you’re not sure how those beaky bastards could <span class="mu-i">decapitate</span> everyone… given your performance in your last scrap, however, you’re glad you haven’t run into anyone else yet.
One body is covered in thick armor–the kind made from a bunch of metal <span class="mu-s">SCALES</span> woven together. You give it a little shake and it jingles in response… a little armor couldn’t hurt right now, but it <span class="mu-i">is</span> a little noisier than your current ensemble. As you lift the stiff’s arm, you feel something resembling a <span class="mu-s">HILT</span> at his side… a quick patdown reveals it to be some kind of <span class="mu-s">CURVED BLADE</span>! You feel some kind of <span class="mu-s">HANDLE</span> too, but as you pick it up you feel some intense heat near your knuckles… guess someone torched the <span class="mu-s">SHIELD</span>.
The next body is… <span class="mu-i">different</span>, to say the least. Not in the sense that it was decapitated, of course, but that while the owners of these bodies seem to have clawed hands and patches of feathers on their bodies, this one, well…
Based on the design on the leather armor’s chest region you get the feeling this might’ve been a lady… that assumption checks out when a further assessment confirms that this outfit is lacking coverage of the thighs. Still, <span class="mu-s">LEATHER ARMOR</span> is leather armor, and as you continue to examine the gear, respectfully and tactfully, of course, you find countless <span class="mu-s">THROWING DAGGERS</span> stuffed into the armor’s many pouches!
The last corpse boasts a robe similar to your own, but hidden away in its pocket sits a few <span class="mu-s">BELLS–ABOUT 10</span> to be precise. Giving them a little jingle, you can’t help but smile at how they all make the same exact tone. Weird stuff! You also find some more of that wacky <span class="mu-s">BUMPY PARCHMENT.</span> They must really like this stuff.
As you shamelessly loot the bodies, you feel another draft blow in across the room and away from where the beaked things departed. Things still don’t seem to be getting any brighter, but at least you’re making progress, right?
… you’re gonna be <span class="mu-i">so</span> late for your shift…
What’s next on the docket?
>Call for help!>Put on the Scale Mail!>Wear the Leather Armor! No one’s gonna see you!>Investigate where the Beak Monsters went!>Follow the wind!>Head back to the other room!>Write-In!